AI Insights · Timothy · July 2022
Top 5 2D Anime Games on iOS in Ukraine - Q2 2022
Discover the performance of the top 5 2D anime games on iOS in Ukraine for Q2 2022, including trends in weekly downloads, revenue, and active users.
The second quarter of 2022 saw notable performance trends among the top 5 2D anime games on the iOS platform in Ukraine. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Hero Wars: Alliance RPG from Nexters Global LTD showed significant fluctuations in weekly revenue, peaking at approximately $29.8K in early May and then decreasing to around $9.8K by the end of June. Weekly downloads for this game steadily declined from 225 in late March to 57 in the final week of June. Active users also saw a downward trend, starting at 12K in late March and ending at 8.4K in late June.
AFK Arena by Lilith Games experienced a gradual increase in weekly revenue, reaching a high of $5.9K in late April, followed by fluctuations and ending at around $4K in the last week of June. Weekly downloads remained relatively stable, ranging from 357 to 560 throughout the quarter. Active users maintained a consistent range between 4.3K and 4.5K over the same period.
HaoPlay Limited's Merchant Master saw a notable decline in weekly revenue from $2.1K in late March to $594 by the end of June. Weekly downloads also decreased from 93 to 21 over the quarter. Active users dropped from 1.9K in late March to around 1.1K by the end of June.
Mythic Heroes: Idle RPG by IGG.COM demonstrated an upward trend in weekly revenue, starting at $198 in late March and peaking at $1K in late April, before stabilizing around $500 by the end of June. Weekly downloads increased from 18 to 76 across the quarter. Active users showed consistent growth, from 533 in late March to 635 in mid-June, before slightly decreasing to 571 by the end of the quarter.
Finally, Mobile Legends: Adventure from Shanghai Moonton Technology Co., Ltd. had a varied revenue pattern, with a peak of $954 in late June. Weekly downloads fluctuated between 77 and 171 throughout the quarter. Active users saw a slight increase from 1.5K in late March to around 1.6K by the end of June.
These insights are based on data from Sensor Tower, where you can find more in-depth information and analysis on the performance of mobile apps globally.